API

You can create a new populator by implementing DungeonPopulator. Depending on the scale of the populated objet you may want to extend ChunkPopulator (eg: oasis, rift, explosion), or LayerPopulator (eg: moss, cracked_stone, boss_room_hard, boss_room_insane) or RoomPopulator (eg: everything else). A chunk is divided in layers and a layer is divided in four rooms. Once implemented you can register your populator in DungeonPopulators.

Category: Gameplay

Published on Mar 16, 2018

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Licensed under MIT

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