messages {
accepted="&cYou have successfully accepted the &6rules&c! Have fun!"
acceptedAlready="&cYou have already accepted the &6Rules&c!"
cantBuild="&cYou have to accept the &6Rules &cto build! Use &b/rules &cand then &b/acceptrules&c!"
inform="&cYou have to accept the &6Rules&c! Use &b/rules &cand then &b/acceptrules&c!"
mustReadRules="&cYou must read the &6Rules &cin order to accept them! Use &b/rules!"
}
restrictions {
# Should players be blocked from placing and breaking blocks before reading the rules?
blockBuildBeforeAccept=false
# Should players be blocked from sending commands before reading the rules?
blockCommandsBeforeAccept=false
# Should players be blocked from moving before reading the rules?
blockMovementBeforeAccept=false
}
rules {
# Do you want the player to be sent the above 'Inform' message after logging in?
informOnLogin=true
# Commands to be run after the player accepts the rules, These commands are sent by the console ({player} will be replaced by the player's name
list=[
"Be respectful.",
"Be ethical.",
"Use common sense."
]
onAccept {
# Commands to be run after the player accepts the rules, These commands are sent by the console ({player} will be replaced by the player's name
consoleCommands=[]
# Commands to be run after the player accepts the rules, These commands are sent by the player
playerCommands=[]
}
# The tile for the /rules
title=Rules
}
teleport {
# Do you want the player to be teleported to a set location after they /acceptrules (set this with /mmcrules settp)
afterAccept=false
coordinates {
pitch=0
posx=0
posy=0
posz=0
world=World
yaw=0
}
}