The plugin is highly configurable, and provides you a rpg mechanics which would you except from any aaa game.
Define custom classes, which your players may choose from.
Easily create custom content such as skills
Plugin brings some new interesting mechanics such as skills, classes, character upgrading via attributes and so on
- You will be able to alter PVP and PVE as much as you would like.
- define per-item damage for every class
- define sets of items which a class or race cannot use and much more
For any questions feel free to join discord https://discord.gg/YerUbgd
Wiki in progress
My current goal is to rewrite popular skills which you might already know if you have ever worked with bukkit Heroes plugin.
- Arrowstorm - shoots a up to X arrows at a random fire rate
- BurningPrescense - toggle-able aura, deals damage around caster
- Despair - Apply Blindness potion effect to nearby enemies
- Fireball - Shoots a fireball, which sets entity after hit on fire
- Lightning - Strikes targetted entity by lightning
- Megabolt - Strikes nearby entities by lightning
- Speed - Increasess caster’s speed
- Wrestle - stuns nearby targets for X seconds
You can grab the skillpack from the github releases.
One of main goals is also extend boring vanilla minecraft item system, which allows players to craft items with custom enchantments.
- Due to missing Sponge events its not possible to restrict players from equiping armor via rightclicking.
- Due to missing Sponge events its not possible to fully implement player’s offhand
- And few more :p