disables skeleton horses when gamerule doMobSpawning = falsecan also remove skeleton horses on chunk load, using /gamerule removeSkeletalHorseSpecial thanks to pixelmonharmony.com
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DisableSkeletonHorse

Special thanks to Pixelmon Harmony for commissioning this plugin, and allowing it to be publically released.

Skeleton Horses in Vanilla & Sponge Powered servers bypass the default mob spawning gamerules.

Horses are additionally considered non-hostile mobs, so can wreck havoc with protection plugins.

This plugin has 2 mechanics.

The first is that when the gamerule doMobSpawning = false, Skeleton horses will no longer spawn naturally on lightning strikes.

Secondly, it introduces a new gamerule, removeSkeletalHorse.

removeSkeletalHorse = true will remove all skeletal horses & their passengers when the chunks load.

To enable, do /gamerule removeSkeletalHorse true

API 4, 4.1, 5 -> V1.0.0

API 6 -> V1.1.0

Category: Protection

Published on Jul 24, 2017

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