Automatic pickup for items and experience orbs
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AutoPickup

Presentation

AutoPickup is simple plugin that gives items and experience directly to the player instead of dropping them on the ground when a block is broken or an entity is killed. AutoPickup can also disable drops from entities that died naturally without any player interaction such as a zombie burning when the sun rise up.

Configuration

AutoPickup generates a configuration for each world. These configurations might be modified to enable or disable specific mechanics for blocks or entities. Configuration files can be found in the config/autopickup/worlds/ folder, the structure of a file is pretty simple but for more information, open this page: Configuration.

Permissions

Once you configured the plugin, you might want to give these permissions to your players:

autopickup.entity.experienceAllows to automatically pickup experience orbs when an entity is killed.
autopickup.entity.itemAllows to automatically pickup items when an entity is killed.
autopickup.block.experienceAllows to automatically pickup experience orbs when a block is broken.
autopickup.block.itemAllows to automatically pickup items when a block is broken.

Updates

AutoPickup automatically connects to the Ore repository to check for updates. By default, the console and all players having the permission autopickup.update.notify will be notified when an update is available but it can be disabled by editing the following configuration file: config/autopickup/global.conf.

Category: Gameplay

Published on Aug 15, 2018

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Licensed under MIT

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