Changelog
- Fixed issue that prevented proper loading of the plugin.
Changelog (from 2.1)
- Update Compile against SpongeAPI 6.0.0
- Feature Use Mixin to accomplish a scaled time system
- Feature Use 0 as the daypart length to skip the daypart
- Regression DayParts must now be at least as long as the default Minecraft daypart length (excluding the 0 value to skip)
- Fix Beds now function as expected
- Fix Client should not stutter anymore when updating time
- Fix Time-based commands should now function as expected
- Note Previous worlds that use this plugin may need to have ‘/gamerule doDaylightCycle true’ ran on them due to the method previously used to handle time scaling