2.0.4
- Added ability for Stargates to generate within Villages, Nether Fortresses and Ocean Monuments
- Added the ability to restrict naquadah generation in specific dimensions
- fixed issue with ComputerCraft/OpenComputers stopping mid-dial
- fixed issue with power transfers from ZPM Console
- fixed issue with PDD ignoring list index
- fixed issue where PDD wouldn’t dial because it thought it was out of range of Stargate
- removed Mixin requirement
2.0.3
- added ZPM Hub which holds 3 zpm’s. Adding more than 1 zpm will increase its IC2 power tier and create an optimization level! (IC2 Only)
- added the ability to link a DHD at any distance from the gate. Put a configurator in your right hand, sneak-right-click the gate base and then sneak-right-click the designated DHD.
- added the ability to hide the gate address from player view when they right-click the stargate base, also blocked the ability to auto-add gate addresses to pdd if gate address is hidden.
- added new HD textures for both gate versions.
- fixed transient damage issue with players and blocks when a wormhole is established.
- fixed issue with ZPM Interface Cart not updating power values on the client.
- added the ability to block players from destroying fully formed stargates.
- added the ability for the index value to auto-increment when adding new PDD entries.