CubeEngine - Protector
Protects your worlds
Features:
- Define regions in your worlds and protect them
- Protects from any world changes
- Can be used for greylisting
Commands:
Command | Description | Permissioncubeengine.protector.command.<perm> |
---|---|---|
protect | Manages the regions | |
protect clear | Clears a zones protection settings | protect.clear.use |
protect control | Manages the region settings | |
protect control blockdamage | Manages the region block-damage settings | |
protect control blockdamage block | Controls blocks breaking blocks | protect.control.blockdamage.block.use |
protect control blockdamage explosion | Controls explosions breaking blocks | protect.control.blockdamage.explosion.use |
protect control blockdamage fire | Controls fire breaking blocks | protect.control.blockdamage.fire.use |
protect control blockdamage lightningfire | Controls lightning fire | protect.control.blockdamage.lightningFire.use |
protect control blockdamage monster | Controls entities breaking blocks | protect.control.blockdamage.monster.use |
protect control blockdamage playerexplosion | Controls explosions caused by players breaking blocks | protect.control.blockdamage.playerExplosion.use |
protect control build | Controls player building | protect.control.build.use |
protect control command | Controls executing commands | protect.control.command.use |
protect control deadcircuit | Controls redstone circuits commands | protect.control.deadCircuit.use |
protect control entitydamage | Manages the region entity-damage settings | |
protect control entitydamage all | Controls entity damage | protect.control.entityDamage.all.use |
protect control entitydamage entity | Controls damage by entities | protect.control.entityDamage.entity.use |
protect control entitydamage living | Controls damage by living entities | protect.control.entityDamage.living.use |
protect control move | Controls movement | protect.control.move.use |
protect control playerdamage | Manages the region player-damage settings | |
protect control playerdamage all | Controls player damage | protect.control.playerDamage.all.use |
protect control playerdamage byliving | Controls player damage by living entities | protect.control.playerDamage.byliving.use |
protect control playerdamage pvp | Controls pvp damage | protect.control.playerDamage.pvp.use |
protect control playerdamage targeting | Controls mobs targeting players | protect.control.playerDamage.targeting.use |
protect control spawn | Controls spawning of entities | protect.control.spawn.use |
protect control teleport | Controls teleport movement | protect.control.teleport.use |
protect control useall | Controls players interacting with blocks | protect.control.useAll.use |
protect control useblock | Controls player interacting with blocks | protect.control.useBlock.use |
protect control useitem | Controls player interacting with items | protect.control.useItem.use |
protect info | Displays Region info | protect.info.use |
protect list | Lists protected zones | protect.list.use |
protect priority | Changes protection zone priority | protect.priority.use |
protect
Manages the regions
Usage: protect
SubCommands: clear
control
info
list
priority
protect clear
Clears a zones protection settings
Usage: protect clear <region>
Permission: cubeengine.protector.command.protect.clear.use
protect control
Manages the region settings
Usage: protect control
SubCommands: blockdamage
build
command
deadcircuit
entitydamage
move
playerdamage
spawn
teleport
useall
useblock
useitem
protect control blockdamage
Manages the region block-damage settings
Usage: protect control blockdamage
SubCommands: block
explosion
fire
lightningfire
monster
playerexplosion
protect control blockdamage block
Controls blocks breaking blocks
Usage: protect control blockdamage block <by> <set>[?]
Permission: cubeengine.protector.command.protect.control.blockdamage.block.use
protect control blockdamage explosion
Controls explosions breaking blocks
Usage: protect control blockdamage explosion <set>[?]
Permission: cubeengine.protector.command.protect.control.blockdamage.explosion.use
protect control blockdamage fire
Controls fire breaking blocks
Usage: protect control blockdamage fire <set>[?]
Permission: cubeengine.protector.command.protect.control.blockdamage.fire.use
protect control blockdamage lightningfire
Controls lightning fire
Usage: protect control blockdamage lightningfire <set>[?]
Permission: cubeengine.protector.command.protect.control.blockdamage.lightningFire.use
protect control blockdamage monster
Controls entities breaking blocks
Usage: protect control blockdamage monster <set>[?]
Permission: cubeengine.protector.command.protect.control.blockdamage.monster.use
protect control blockdamage playerexplosion
Controls explosions caused by players breaking blocks
Usage: protect control blockdamage playerexplosion <set>[?]
Permission: cubeengine.protector.command.protect.control.blockdamage.playerExplosion.use
protect control build
Controls player building
Usage: protect control build <set>[?]
Permission: cubeengine.protector.command.protect.control.build.use
protect control command
Controls executing commands
Usage: protect control command <command> <set>[?][?]
Permission: cubeengine.protector.command.protect.control.command.use
protect control deadcircuit
Controls redstone circuits commands
Usage: protect control deadcircuit <set>[?]
Permission: cubeengine.protector.command.protect.control.deadCircuit.use
protect control entitydamage
Manages the region entity-damage settings
Usage: protect control entitydamage
SubCommands: all
entity
living
protect control entitydamage all
Controls entity damage
Usage: protect control entitydamage all <set>[?]
Permission: cubeengine.protector.command.protect.control.entityDamage.all.use
protect control entitydamage entity
Controls damage by entities
Usage: protect control entitydamage entity <type> <set>[?]
Permission: cubeengine.protector.command.protect.control.entityDamage.entity.use
protect control entitydamage living
Controls damage by living entities
Usage: protect control entitydamage living <set>[?]
Permission: cubeengine.protector.command.protect.control.entityDamage.living.use
protect control move
Controls movement
Usage: protect control move <type> <set>[?]
Permission: cubeengine.protector.command.protect.control.move.use
protect control playerdamage
Manages the region player-damage settings
Usage: protect control playerdamage
SubCommands: all
byliving
pvp
targeting
protect control playerdamage all
Controls player damage
Usage: protect control playerdamage all <set>[?]
Permission: cubeengine.protector.command.protect.control.playerDamage.all.use
protect control playerdamage byliving
Controls player damage by living entities
Usage: protect control playerdamage byliving <set>[?]
Permission: cubeengine.protector.command.protect.control.playerDamage.byliving.use
protect control playerdamage pvp
Controls pvp damage
Usage: protect control playerdamage pvp <set>[?]
Permission: cubeengine.protector.command.protect.control.playerDamage.pvp.use
protect control playerdamage targeting
Controls mobs targeting players
Usage: protect control playerdamage targeting <set>[?]
Permission: cubeengine.protector.command.protect.control.playerDamage.targeting.use
protect control spawn
Controls spawning of entities
Usage: protect control spawn <type> <what> <set>[?]
Permission: cubeengine.protector.command.protect.control.spawn.use
protect control teleport
Controls teleport movement
Usage: protect control teleport <set>[?]
Permission: cubeengine.protector.command.protect.control.teleport.use
protect control useall
Controls players interacting with blocks
Usage: protect control useall <type> <set>[?]
Permission: cubeengine.protector.command.protect.control.useAll.use
protect control useblock
Controls player interacting with blocks
Usage: protect control useblock <type> <set>[?]
Permission: cubeengine.protector.command.protect.control.useBlock.use
protect control useitem
Controls player interacting with items
Usage: protect control useitem <type> <set>[?]
Permission: cubeengine.protector.command.protect.control.useItem.use
protect info
Displays Region info
Usage: protect info [region][?]
Permission: cubeengine.protector.command.protect.info.use
protect list
Lists protected zones
Usage: protect list [match][?]
Permission: cubeengine.protector.command.protect.list.use
protect priority
Changes protection zone priority
Usage: protect priority [priority] [region]
Permission: cubeengine.protector.command.protect.priority.use
Permissions:
Permission | Description |
---|---|
cubeengine.protector | Base Permission for Protector |
cubeengine.protector.bypass.blockdamage.explode.player | Region bypass for players causing blockdamage with explosions |
cubeengine.protector.bypass.build | Region bypass for building |
cubeengine.protector.bypass.command | Region bypass for using all commands |
cubeengine.protector.bypass.entity-damage.all | |
cubeengine.protector.bypass.entity-damage.living | |
cubeengine.protector.bypass.move.enter | Region bypass for entering a region |
cubeengine.protector.bypass.move.exit | Region bypass for exiting a region |
cubeengine.protector.bypass.move.move | Region bypass for moving in a region |
cubeengine.protector.bypass.move.teleport | Region bypass for teleport in a region |
cubeengine.protector.bypass.move.teleport-portal | Region bypass for teleport using portals in a region |
cubeengine.protector.bypass.player-damage.all | |
cubeengine.protector.bypass.player-damage.living | |
cubeengine.protector.bypass.player-damage.pvp | |
cubeengine.protector.bypass.player-targeting | |
cubeengine.protector.bypass.spawn.player | Region bypass for players spawning entities |
cubeengine.protector.bypass.use | Region bypass for using anything |
cubeengine.protector.bypass.use-all.block | Region bypass for using blocks |
cubeengine.protector.bypass.use-all.container | Region bypass for using containers |
cubeengine.protector.bypass.use-all.entity | Region bypass for using entities |
cubeengine.protector.bypass.use-all.item | Region bypass for using items |
cubeengine.protector.bypass.use-all.open | Region bypass for opening anything |
cubeengine.protector.bypass.use-all.redstone | Region bypass for using redstone |
cubeengine.protector.bypass.use-item | Region bypass for using items |