This plugin synchronizes the player inventory with a database

0.6.9

Release

BrainStone released this version on Jun 13, 2017

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0.6.9

  • Added bStats metrics
  • Internal restructuring

0.6.0

  • Added individual permissions to allow fine tuning (Closes #17)

0.5.51

  • Made plugin work with API version 5.x.x again
  • Fixed console spam on error during synchronization (Fixes #16)
  • Improved and made game mode synchronizing work again (Fixes #15)
  • Improved debugging
  • Synchronizing selected slot as well to make transition even smoother!

0.5.42

  • Added URL to plugin info
  • Improved event prevention (More events and they don’t get prevented if the module is disabled)
  • Added warning when previous server took too long

0.5.37

  • Synchronizing experience is now using a different method (Fixes #4)
  • No longer using deprecated class

0.5.32

  • Updated to API 7.0.0
  • Removed Synchronizing Achievements because it’s working by default (Fixes #10 and #11)
  • Synchronizing PotionEffects (Not working because of a bug in Sponge. See: #12)
  • Added Manifest to jar

0.5.19-beta

  • Now Synchronizing Achievements (Fixes #9)
  • Not perfect as achievements get announced
  • Added hidden debug setting

0.5.14

  • Added health to synchronization
  • Added hunger to synchronization
  • Internal improvements

0.5.10

  • Files are now additionally signed with PGP (For real this time!)

0.5.7

  • Files are now additionally signed with PGP (Not working! See next release)

0.5.4

  • Added config option for individual parts to synchronize

0.5.0-beta

  • Fixed #6: Serialize inventories to NBT
  • Data in database is now way more portable
  • Fixed #7: Only one instance of the plugin can work with a H2 database

0.4.6-beta

  • Fixed #5: Database connection sometimes times out and should be reconnected (Really this time)
  • Internal improvements

0.4.2-beta

  • Fixed #5: Database connection sometimes times out and should be reconnected (Not really fixed)

0.4.0-beta

  • Gamemode and Experience are now synced too (experience is bugged atm)
  • Waiting for other server to finish instead of waiting a fixed amount of time. Makes it more secure!

0.3.18-beta

  • Fixed #3: Special chars in the MySQL password do not work

0.3.16-beta

  • Fixed #2: When switching servers by bungeecord, the inventory gets loaded from the database before the new data is written
  • No item pickup while waiting for synchronization
  • Storing inventories to database when server stops
  • Internal improvements

0.3.8-beta

  • Synchronizing from database now working
  • Fixed reloading bug
  • Fixed several bugs with statements

0.3.0-alpha

  • Added config
  • Added reload functionality
  • Fixed serialization for enchantments

0.2.0-alpha

  • Removed MySQL driver (sponge alerady has it implemented)
  • Added inventory serialization and deserialization (Not working 100%)
  • Added README
  • Compressing serialized data to safe space

0.1.0-alpha

  • Added MySQL driver
  • Fixed signing
  • Added Lombok to project
  • Added basic functionality
  • Added MySQL connection handler/wrapper

0.0.13-alpha

  • Set up project
  • First semi working plugin version!

0.0.0-alpha

  • Initial commit

Dependencies