BrainStone / Inventory Sync

This plugin synchronizes the player inventory with a database

0.6.18.206

Release

BrainStone released this version on Sep 28, 2018

75.6 KB
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Version 0.6.18

+ Added GradleCommon (helper project. Only used for compiling)
* Using new versioning System (due to GradleCommon)
* Using SpongeAPI 7.1.0 (instead of 7.1.0-SNAPSHOT)
* Using better config code.
* Fixed Connection Leaks (Fixes #17)
* Improved database performance.

Version 0.6.17

* Fixed synchronizing crashing when unknow item is being synchronized (Fixes #18)

Version 0.6.14

* Prevented a very rare race condition

Version 0.6.9

+ Added bStats metrics
* Internal restructuring

Version 0.6.0

+ Added individual permissions to allow fine tuning (Closes #17)

Version 0.5.51

* Made plugin work with API version 5.x.x again
* Fixed console spam on error during synchronization (Fixes #16)
* Improved and made game mode synchronizing work again (Fixes #15)
* Improved debugging
* Synchronizing selected slot as well to make transition even smoother!

Version 0.5.42

+ Added URL to plugin info
* Improved event prevention (More events and they don’t get prevented if the module is disabled)
* Added warning when previous server took too long

Version 0.5.37

* Synchronizing experience is now using a different method (Fixes #4)
* No longer using deprecated class

Version 0.5.32

+ Added Manifest to jar
* Updated to API 7.0.0
* Removed Synchronizing Achievements because it’s working by default (Fixes #10 and #11)
* Synchronizing PotionEffects (Not working because of a bug in Sponge. See: #12)

Version 0.5.19-beta

+ Added hidden debug setting
* Now Synchronizing Achievements (Fixes #9)
* Not perfect as achievements get announced

Version 0.5.14

+ Added health to synchronization
+ Added hunger to synchronization
* Internal improvements

Version 0.5.10

* Files are now additionally signed with PGP (For real this time!)

Version 0.5.7

* Files are now additionally signed with PGP (Not working! See next release)

Version 0.5.4

+ Added config option for individual parts to synchronize

Version 0.5.0-beta

* Fixed #6: Serialize inventories to NBT
* Data in database is now way more portable
* Fixed #7: Only one instance of the plugin can work with a H2 database

Version 0.4.6-beta

* Fixed #5: Database connection sometimes times out and should be reconnected (Really this time)
* Internal improvements

Version 0.4.2-beta

* Fixed #5: Database connection sometimes times out and should be reconnected (Not really fixed)

Version 0.4.0-beta

* Gamemode and Experience are now synced too (experience is bugged atm)
* Waiting for other server to finish instead of waiting a fixed amount of time. Makes it more secure!

Version 0.3.18-beta

* Fixed #3: Special chars in the MySQL password do not work

Version 0.3.16-beta

* Fixed #2: When switching servers by bungeecord, the inventory gets loaded from the database before the new data is written
* No item pickup while waiting for synchronization
* Storing inventories to database when server stops
* Internal improvements

Version 0.3.8-beta

* Synchronizing from database now working
* Fixed reloading bug
* Fixed several bugs with statements

Version 0.3.0-alpha

+ Added config
+ Added reload functionality
* Fixed serialization for enchantments

Version 0.2.0-alpha

+ Added inventory serialization and deserialization (Not working 100%)
+ Added README
* Compressing serialized data to safe space
- Removed MySQL driver (sponge alerady has it implemented)

Version 0.1.0-alpha

+ Added MySQL driver
+ Added Lombok to project
+ Added basic functionality
+ Added MySQL connection handler/wrapper
* Fixed signing

Version 0.0.13-alpha

* Set up project
* First semi working plugin version!

Version 0.0.0-alpha

* Initial commit

Dependencies