thesilentecho / PokeTeams

Teams plugin with Pixelmon Reforged Support
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By default, PokeTeams comes with four files inside of the poketeams folder. These consist of the configuration which allows the administrators to modify settings and permissions, the teams which stores all information regarding the many times a server may have, the censor which will include all censored words you want to have blocked for your team names, and language which can be used to customize every output text with placeholder support in poketeams.

Settings


Battle Settings

  • Message-Loser: Boolean value to determine if the loser of a team battle should be messaged.
  • Message-Winners: Boolean value to determine if the winner of a team battle should be messaged.
  • Record-All-Battles: Boolean value to determine if there all battle records should be kept or just the teams
  • Record-Only-Queue: Boolean value to determine if only queue battles should be counted towards the records. This will be overridden by Record-All-Battles.
  • Give-Winner-Rewards: Boolean value to determine if rewards should be given at the end of a battle
    • The rewards will only send to battle winners that you specify to record battles
  • Winner-Rewards: List of command or rewards to give a winner of a team battle
    • Use "[MONEY=##]" if you want to directly give money (this avoid console spam)
  • Competitive
    • Rules
      • TurnTime: Integer value that represents how long you have to choose a move (turn to 0 to disable)
      • LevelCap: Integer value to represent a level cap for battles (turn to 0 to disable)
      • RaiseToCap: Boolean value to determine if pokemon’s levels should be raised to the cap
      • FullHeal: Boolean value to determine if a team should completely heal
    • Clauses
      • SleepClause: Boolean value to determine if the sleep clause should be applied
      • BagClause: Boolean value to determine if the bag clause should be applied
      • ForfeitClause: Boolean value to determine if the forfeit clause should be applied
      • InverseBattle: Boolean value to determine if the inverse battle clause should be applied
      • SkyBattle: Boolean value to determine if the sky battle clause should be applied
  • Queue Timer: Seconds between choosing players to battle
  • Queue Fee
    • Enabled: Boolean value to determine if there should be a fee for entering the queue
    • Price: Integer value for the price to join a queue
  • Arena
    • Enabled: Boolean value to determine if an arena should be used when battles are created
    • LocationA: Three double values representing location for the first battler
    • LocationB: Three double values representing location for the second battler

Chat Settings

  • Chat-Color: String value to determine the chat color in team chat
  • Console-SocialSpy: Boolean value to determine if the console should see team chat
  • Player-SocialSpy: Boolean value to determine if people with the teams socialspy permission should be notified of messages
  • Prefix: String values of the prefix in team chat

Placeholder Settings

  • Default-TeamName: If a player does not have a team, this will be the default value for %teamname% placeholder
  • Default-TeamTag: If a team does not have a tag, this will be the default value for %teamtag% placeholder

Team Settings

  • Max Member: Integer value of the max members per team
  • Cost-Enabled: Boolean value to determine if creating a team should cost money
  • Creation-Cost: Integer value of the cost to create a team
  • Tax-Enabled: Boolean value to determine if teams should be taxes
  • Tax: Integer value of the tax to be subtracted to each team
  • Tax-Timer: String list of times (military time HH:MM) of when to tax teams
  • Use-Censor: Whether or not to censor inappropriate team names
  • Max Length: Integer value of how long a team name can be
  • Delete-When-Empty: Boolean value to determine if a team should be deleted when it is empty
    • Mostly used for people who want statically defined teams
  • NameTag
    • Max-Length: The max length of a tag
    • Use-Censor: Boolean value to determine if the censor should apply
    • Allow-Colors: Boolean values that determines if ‘&’ should be allowed in tags

Roles

  • In this section there are Boolean values for each feature a player can do within a team. Set false to any that you wish not be accessible for each rank

Category: Role Playing

Published on Jan 1, 2019

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