0.15
Added a workaround to make block_data
requirements work for BlockStates (TileEntities data are still inaccessible)
Added wildcards in key IDs (see the wiki page)
Added CustomLoot recipient
, used to control where drops will be placed (see the wiki)
Drops behaviour is now closer to vanilla: items can’t be picked up for 10 ticks and will spawn in the middle of blocks.
Fixed an issue where the player responsible for a kill is not recognized and won’t earn its MoneyLoot on some modpacks like Life in the Village