Control what blocks/mobs can loot (items, experience, money), right-click to harvest; more to come



RedNesto released this version on Apr 14, 2020

181.6 KB


Added a workaround to make block_data requirements work for BlockStates (TileEntities data are still inaccessible)

Added wildcards in key IDs (see the wiki page)

Added CustomLoot recipient, used to control where drops will be placed (see the wiki)

Drops behaviour is now closer to vanilla: items can’t be picked up for 10 ticks and will spawn in the middle of blocks.

Fixed an issue where the player responsible for a kill is not recognized and won’t earn its MoneyLoot on some modpacks like Life in the Village