Block Spawners
The Block Spawners lets you decide which block can spawn what mobs. The configuration file for this feature is called blockspawners.conf
.
By default, Block Spawners are disabled (like all this plugin’s features). To enable it, go into the plugin’s
configuration directory and open the blockspawners.conf
file, then set enabled
on true
; that’s it!
Now that you have enabled this feature, you can start configuring it.
Defining a custom Block Spawner
Now, make a new category called blocks
, inside it you can put any category you want which have for key the full
or partial ID of the target block, e.g. "minecraft:iron_ore"
.
The file looks like this now:
enabled=true
blocks {
"minecraft:iron_ore" {
}
}
Then, we can define a custom drop inside the spawns
array. Since this is an array, we can put as many objects as we want:
enabled=true
blocks {
"minecraft:iron_ore" {
spawns=[
]
}
}
Now we put an object with the properties type
(the Minecraft entity ID to spawn) in the array.
We can also put a chance
, which will define the chance of spawning the entities, but this is optional.
enabled=true
blocks {
"minecraft:iron_ore" {
spawns=[
{
type="minecraft:spider"
chance=50
}
]
}
}
You can also define the quantity of mobs of the same kind to spawn using quantity
with a min-max
syntax:
enabled=true
blocks {
"minecraft:iron_ore" {
spawns=[
{
type="minecraft:spider"
chance=50
quantity=1-3
}
]
}
}